Inspiration Dave, finally finally done.

Done as in released on the interwebs for real. The past 2 months have included sponsor branding/ads – first time I’ve done it, zooming in the game because it looked too small earlier, playtesting it way too many times, fixing a difficulty curve, crushing edge-case bugs of hell, fixing some glitch with the scores, and removing that performance issue.

But it’s over. Time to move on. Well, I have already been moving on, but in full šŸ˜›

I think I’m going to go do homework for the time and deal with everything later. Hope it gets frontpaged on NG and passes judgment on Kongregate x__x

May expand this to talk about more later, but this is a milestone for me, even if the game doesn’t do very well. Because it’s F-I-N-I-S-H-E-D.

 

If you some how got to this blog without seeing the game, play it here and help it get out of judgment hell on Kongregate:Ā http://www.kongregate.com/games/Seagaia/inspiration-dave

 

or give it a vote at NG!

http://www.newgrounds.com/portal/view/595009

 

Or discuss on reddit.

http://www.reddit.com/r/IndieGaming/comments/t9fad/i_finally_released_my_platformer_inspiration_dave/

http://www.reddit.com/r/WebGames/comments/t9r1f/inspiration_dave_a_timed_platformer_with_short/

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